Hi there guys,
Been a rather exhausting period at work for me lately, plus I had quite a number of private meetings and events last two weeks, therefore my game-working time shrunk greatly.
But I don't really consider it a problem. As most of you already know I can't unfortunately take care of the game a a full-time job, so that's only to be expected...
The harder part is that lukenukeas seems to have some PC/internet issues yet again and I was unable to reach him since the beginning of March, therefore I have to be delicate and slower about many issues I'm working on. I hope I can catch him and clarify few things as soon as possible.
I know that it might sound like a bother, but some harder periods are bound to happen. Luckily that doesn't affect my dedication to the project ;)
Also, as my work seems to be less and less popular on Patreon, I would just like to say a big thank you to those, who are still faithful supporters and if anyone reading my blogs can join this group I would really appreciate it.
Take care guys and stay put for more :)
sobota, 19 marca 2016
sobota, 5 marca 2016
Been a while ^^
Hey guys,
It's been around two weeks since I last posted. Well, it was quite good time for 'Civilization' so if anyone of you has grown worried I can say 'no need' the game is alive and well :)
But to be more specific:
I've done my first trials and errors period with plugins, so it is almost official now - some nice plugins will find their place in the project this time (none were used in the first game).
This fact is connected with another news. As the game is going to have a Mission Log I had to spend some time figuring the ropes. Luckily, I'm mostly past it and I have 20 quests already added, and none of these is just a totally random 'kill 20 enemies' or 'gather 10 herbs' with the only reason being 'because the game says so'. There are many more planned to start in the Babylonian part, so hopefully I will succeed in keeping you all busy ;)
Third part, lukenukeas has done some lovely sketches, we spent hours discussing details and I am happy with the amount of work he is doing. He knows how to put my mind at ease with his hard work.
Then again. I have rewrote the whole opening part and added a few new events and scenes. Good news for the gamers, who hated the fact that the intro could not be skipped. In the 'Civilization' you will be given four options of starting the game, one of these being a pure 'quick start' ;)
I have also spent quite some time preparing and implementing details of the abilities system, which should be vital in the gameplay.
Probably, other than these few things I have prepared some other things, but I have bad memory, so let's stop at this :)
Take care and stay tuned for more :)
It's been around two weeks since I last posted. Well, it was quite good time for 'Civilization' so if anyone of you has grown worried I can say 'no need' the game is alive and well :)
But to be more specific:
I've done my first trials and errors period with plugins, so it is almost official now - some nice plugins will find their place in the project this time (none were used in the first game).
This fact is connected with another news. As the game is going to have a Mission Log I had to spend some time figuring the ropes. Luckily, I'm mostly past it and I have 20 quests already added, and none of these is just a totally random 'kill 20 enemies' or 'gather 10 herbs' with the only reason being 'because the game says so'. There are many more planned to start in the Babylonian part, so hopefully I will succeed in keeping you all busy ;)
Third part, lukenukeas has done some lovely sketches, we spent hours discussing details and I am happy with the amount of work he is doing. He knows how to put my mind at ease with his hard work.
Then again. I have rewrote the whole opening part and added a few new events and scenes. Good news for the gamers, who hated the fact that the intro could not be skipped. In the 'Civilization' you will be given four options of starting the game, one of these being a pure 'quick start' ;)
I have also spent quite some time preparing and implementing details of the abilities system, which should be vital in the gameplay.
Probably, other than these few things I have prepared some other things, but I have bad memory, so let's stop at this :)
Take care and stay tuned for more :)
sobota, 20 lutego 2016
An artistic decision.
Hello guys!
I am REALLY grateful to all of you for taking your time and voting in the latest poll. With 81 votes I can be sure that the results are 100% valid. With that said, a rather clear winner is the art style number 1, and it is highly possible that we will go with it while implementing arts in the Civilization. You can clearly look forward to seeing more from lukenukeas in the future (at least I hope so ^^) ;)
Also - just a short update on my condition: I am mostly past the cold period and I am gradually recovering the right pace of my work :)
I am REALLY grateful to all of you for taking your time and voting in the latest poll. With 81 votes I can be sure that the results are 100% valid. With that said, a rather clear winner is the art style number 1, and it is highly possible that we will go with it while implementing arts in the Civilization. You can clearly look forward to seeing more from lukenukeas in the future (at least I hope so ^^) ;)
Also - just a short update on my condition: I am mostly past the cold period and I am gradually recovering the right pace of my work :)
piątek, 12 lutego 2016
Art poll finally on - choose your favourite style!
Hello guys ;)
The poll issue on blogger has not been fixed yet, so I've decided to try a different temporary solution.
Therefore the blog ended up with a different poll, with a bit dubious fit to the blog page...
Remember guys - the poll you can see on the right, which looks like it TOTALLY does not match the rest is NOT an ad! It's a regular poll, just held with an external gadget!
With that in mind, please vote for the art of your choice ;)
Here is a reminder of what the selection is:
Have a nice voting and take care guys ;)
The poll issue on blogger has not been fixed yet, so I've decided to try a different temporary solution.
Therefore the blog ended up with a different poll, with a bit dubious fit to the blog page...
Remember guys - the poll you can see on the right, which looks like it TOTALLY does not match the rest is NOT an ad! It's a regular poll, just held with an external gadget!
With that in mind, please vote for the art of your choice ;)
Here is a reminder of what the selection is:
Have a nice voting and take care guys ;)
poniedziałek, 8 lutego 2016
A cold while waiting for the poll...
Hello there guys!
I've spent last 2 days almost entirely in bed, due to a cold and high fever. As it surely hindered my creativity, I tried to learn more about the issue with broken polls. Here is what i know now:
First of all it is relatively common issue, and the problem is due to the gadget being broken, therefore there is not much that I can do myself. Luckily, the technicians of the blogger stated that they will now look into the problem and it should be resolved soon. I can only wait for the time being, but as soon as they take care of it I will add the right polls.
Take care till then ;)
I've spent last 2 days almost entirely in bed, due to a cold and high fever. As it surely hindered my creativity, I tried to learn more about the issue with broken polls. Here is what i know now:
First of all it is relatively common issue, and the problem is due to the gadget being broken, therefore there is not much that I can do myself. Luckily, the technicians of the blogger stated that they will now look into the problem and it should be resolved soon. I can only wait for the time being, but as soon as they take care of it I will add the right polls.
Take care till then ;)
sobota, 6 lutego 2016
Visiting with arts!
Hello guys,
I will start directly with some BIG news :) My friend lukenukeas (author of arts and facepacks for Prologue) has been ressurected and is willing to lend a hand with arts for 'Civilization'. A big hooray for him!
With that said, we've been discussing the art style we could be using for the 'Civilization', and here are three sketches, which are close to what we had in mind:
I will start directly with some BIG news :) My friend lukenukeas (author of arts and facepacks for Prologue) has been ressurected and is willing to lend a hand with arts for 'Civilization'. A big hooray for him!
With that said, we've been discussing the art style we could be using for the 'Civilization', and here are three sketches, which are close to what we had in mind:
1. Probably the most realistic, most casual.
2. Most playful and energetic of the three.
3. A one made for a real adventurer, with a bit different, but still comic-like style.
With this post comes a poll, where you can vote for the one you like the most!
As a bonus, here comes something directly from me and my lacking artistic hands: :D
How do you like it? I know it's nowhere as serious as many would imagine BUT would you like to see more of such arts exclusively on the collectible cards (NOT in the actual plot or facepacks)? :D
As happy as the return of lukenukeas has made me I am giving you guys TWO polls this week. And I STRONGLY encourage you to leave comments with your opinions or suggestions, as it is highly possible the chosen style will be implemented in facepacks and CGs!
Take care, and stay tuned!
EDIT: Due to some technical issues I can't post polls right now, therefore the polls are put on hold. I will however add these as soon as Blogspot allows me again to add them. Sorry for the delay guys...
EDIT 2: As the problematic issue seems to last longer than an hour or two, I would just like to encourage you to leave your opinions in the comments, while waiting for the actual poll. Thanks ;)
poniedziałek, 1 lutego 2016
A quick look at the progress.
Hey there,
I must admit that overally positive response to my small try in drawing came to me as a surprise... Really. The results were much better than I was expecting, and I'm seriously considering polishing my own skills, once other things are done ^^
Still, a quick update from me:
Currently mapping interiors of Babylon... Lately I've added some more side quests, some characters...
And, what might interest some of you, first basic game of the in-game Card Game, called 'Poke Her' is already playable in-game, and I think it looks nice already ;)
And here is my first attampt at deck building menu ;)
If you wish, comment :) No poll this week :)
Thank you guys for the interest in the last poll, as it has delivered a really important information to me ;)
Take care and stay tuned ;)
I must admit that overally positive response to my small try in drawing came to me as a surprise... Really. The results were much better than I was expecting, and I'm seriously considering polishing my own skills, once other things are done ^^
Still, a quick update from me:
Currently mapping interiors of Babylon... Lately I've added some more side quests, some characters...
And, what might interest some of you, first basic game of the in-game Card Game, called 'Poke Her' is already playable in-game, and I think it looks nice already ;)
And here is my first attampt at deck building menu ;)
If you wish, comment :) No poll this week :)
Thank you guys for the interest in the last poll, as it has delivered a really important information to me ;)
Take care and stay tuned ;)
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