Hi there guys,
Today I have something different for you, and probably some of you have already noticed the change on top of the blog's main page.
I am no graphic maker, but due to the lack of supporting artists I've decided to try creating something myself. Therefore I wish to present you the Title Banner for the 'Civilization', second game in the series. I encourage you guys to leave comments with your opinions about it.
Take care ;)
poniedziałek, 30 listopada 2015
piątek, 27 listopada 2015
A month after...
Hey guys,
Not sure if you are aware of it, but it's been exactly a month since the first part of The Endless World was released. I'm glad that during this time you - the players - were quite active and made my month busy with the 'Beginning'.
The fact that I could work so hard on the improvements of this first title in the series seems even more vital, when I consider the results of the third poll, which was concluded an hour ago. Why?
31 of all 63 (49%) participants said that they are yet to play/complete the game!
No additional comment is needed probably, but I will still add that I'm happy that the first advanture of Meretrix will stay on your PCs for another tiny little bit longer ;)
With that aside, however, my real intention was to check how much the players desire side content and 30% of you were actively involved with full exploration of the Stone Age universum. In details: 9 (14%) voters have completed everything there was to complete, 3 (4%) players have admitted they have finished two routes, while 8 of you have seen all the content, which was possible in one go.
This result seems satisfying with only 5 (7%) people getting briefly through the main story. Therefore I will surely try to come up with even more side content in the second part.
With all that stuff in mind, I would like to let you all know, that starting December I won't be spending so much time on the 'Beginning'. There won't be many quick fixes any more (I hope there are no more needed actually) and I will focus on the second part, which is going to be named 'Civilization'. As promised earlier: You can expect more details about it in December.
Stay tuned guys, and check the new poll! It should be an interesting one!
Not sure if you are aware of it, but it's been exactly a month since the first part of The Endless World was released. I'm glad that during this time you - the players - were quite active and made my month busy with the 'Beginning'.
The fact that I could work so hard on the improvements of this first title in the series seems even more vital, when I consider the results of the third poll, which was concluded an hour ago. Why?
31 of all 63 (49%) participants said that they are yet to play/complete the game!
No additional comment is needed probably, but I will still add that I'm happy that the first advanture of Meretrix will stay on your PCs for another tiny little bit longer ;)
With that aside, however, my real intention was to check how much the players desire side content and 30% of you were actively involved with full exploration of the Stone Age universum. In details: 9 (14%) voters have completed everything there was to complete, 3 (4%) players have admitted they have finished two routes, while 8 of you have seen all the content, which was possible in one go.
This result seems satisfying with only 5 (7%) people getting briefly through the main story. Therefore I will surely try to come up with even more side content in the second part.
With all that stuff in mind, I would like to let you all know, that starting December I won't be spending so much time on the 'Beginning'. There won't be many quick fixes any more (I hope there are no more needed actually) and I will focus on the second part, which is going to be named 'Civilization'. As promised earlier: You can expect more details about it in December.
Stay tuned guys, and check the new poll! It should be an interesting one!
piątek, 20 listopada 2015
Some news, and third poll ;)
Hi there guys,
Been few days since my last post, so a handful of news tonight.
But first:
I'm searching for both REGULAR ARTISTS and PIXEL ARTISTS interested in joining my project. Contact me if you are interested!
Sorry, but I can't offer any payment until I can reach certain goals with my Patreon.
Now to the actual news:
My Patrons had their first occassion to vote for the direction of my work and they have decided that my focus will move directly to the second part of the game, so - oficially - there will be no extended version of 'Beginning', and all the little things, which seemed unfinished will be left this way. Hopefully it didn't bother the enjoyment rate too much and it won't do so in the future.
With that said, if you wish to join my supporters, please visit my PATREON PAGE.
I've also received reports that some of you are unable to use Patreon. If you are such a person, but still wish to support the project, please, contact me.
Also, there is a version 1.13 alternative available for download! It lacks few special effects (some of you won;t even notice the difference) but hopefully takes care of the game breaking bugs and some minor tweaks.
But moving forward...
As I've already mentioned once, the work on the second game is progressing, although the pace is suffering a bit lately, because I have a lot to do in my regular job. I have been also having some health issues recently, hopefully nothing that could hinder my rpg maker activities in a longer run ;)
I'm glad to inform all of you that the second open poll is now completed and yet again the players didn't fail my hopes and gave me a really nice feedback with 53 votes. Thanks to all the participants!
The results were much closer this time, as the winner - Mirillior received 20 votes (37%), just one more than Brunna, who came in second with 19 (35%), with Kid completing the 'platform' with 9 (16%).
Other votes were: Varlekka - 3 (5%), Myerda and Rayra - 1 (1%) each.
Finally, the third poll is now up! This time I would like to know if my players are explorers, who look for all the details, or just people, who are focused on finishing the main story. Please, share your experience with me ;)
Take care and stay tuned!
Been few days since my last post, so a handful of news tonight.
But first:
I'm searching for both REGULAR ARTISTS and PIXEL ARTISTS interested in joining my project. Contact me if you are interested!
Sorry, but I can't offer any payment until I can reach certain goals with my Patreon.
Now to the actual news:
My Patrons had their first occassion to vote for the direction of my work and they have decided that my focus will move directly to the second part of the game, so - oficially - there will be no extended version of 'Beginning', and all the little things, which seemed unfinished will be left this way. Hopefully it didn't bother the enjoyment rate too much and it won't do so in the future.
With that said, if you wish to join my supporters, please visit my PATREON PAGE.
I've also received reports that some of you are unable to use Patreon. If you are such a person, but still wish to support the project, please, contact me.
Also, there is a version 1.13 alternative available for download! It lacks few special effects (some of you won;t even notice the difference) but hopefully takes care of the game breaking bugs and some minor tweaks.
But moving forward...
As I've already mentioned once, the work on the second game is progressing, although the pace is suffering a bit lately, because I have a lot to do in my regular job. I have been also having some health issues recently, hopefully nothing that could hinder my rpg maker activities in a longer run ;)
I'm glad to inform all of you that the second open poll is now completed and yet again the players didn't fail my hopes and gave me a really nice feedback with 53 votes. Thanks to all the participants!
The results were much closer this time, as the winner - Mirillior received 20 votes (37%), just one more than Brunna, who came in second with 19 (35%), with Kid completing the 'platform' with 9 (16%).
Other votes were: Varlekka - 3 (5%), Myerda and Rayra - 1 (1%) each.
Finally, the third poll is now up! This time I would like to know if my players are explorers, who look for all the details, or just people, who are focused on finishing the main story. Please, share your experience with me ;)
Take care and stay tuned!
piątek, 13 listopada 2015
Summary of the first poll and start of the second one.
I'm glad that so many of you decided to come by and take part in the poll. With so many votes I can consider the results valid and it gives me a better idea of my players tastes. Thank you.
The results are following:
Out of 75 votes:
Kraflar got 40 (53%) and won the competition by a LARGE margin.
Sorv came in second with 17 (22%), while 8 of you (10%) didn't like any of the male characters.
The rest of the votes went to:
Someone else - 4 (5%), Bonatievour and Zaar - 3 (4% each).
Also, the second poll start right now. I hope it will be at least as popular as the first one, as the more feedback I get from you, the better I will know your likes and dislikes during my future work ;)
Take care guys ;)
The results are following:
Out of 75 votes:
Kraflar got 40 (53%) and won the competition by a LARGE margin.
Sorv came in second with 17 (22%), while 8 of you (10%) didn't like any of the male characters.
The rest of the votes went to:
Someone else - 4 (5%), Bonatievour and Zaar - 3 (4% each).
Also, the second poll start right now. I hope it will be at least as popular as the first one, as the more feedback I get from you, the better I will know your likes and dislikes during my future work ;)
Take care guys ;)
środa, 11 listopada 2015
Alternative version of the 'Beginning'!
Hello guys,
As most of the major game-breaking bugs were taken care of and quick fixes were not a real bother anymore, I've decided to check, what can be done about the biggest nightmare: freezing and lagging!
I've decided to delate few minor things (some special effects and stuff... nothing too serious) and see where this little adjustment can take me.
The results are following:
* During the new game I haven't encountered even a single slight freeze until I have successfully retrieved the jug in the most troublesome task, early in the game.
* However, I've also tested an old save file - right before reaching the final credits - and the lagging there still occurs...
* I can only hope that the optimized version works nicely with 'new game', while having some issues during loading the old saves.
Therefore, from now on there is an 'alternate' version (including all the fixes from 1.12) available to download. Hopefully it will make the game enjoyable.
Although, I would like this fix to take care of the freezing/lagging issue, I can't really guarantee that it will solve the problem once and for all.
Anyway: Enjoy the game guys ;)
As most of the major game-breaking bugs were taken care of and quick fixes were not a real bother anymore, I've decided to check, what can be done about the biggest nightmare: freezing and lagging!
I've decided to delate few minor things (some special effects and stuff... nothing too serious) and see where this little adjustment can take me.
The results are following:
* During the new game I haven't encountered even a single slight freeze until I have successfully retrieved the jug in the most troublesome task, early in the game.
* However, I've also tested an old save file - right before reaching the final credits - and the lagging there still occurs...
* I can only hope that the optimized version works nicely with 'new game', while having some issues during loading the old saves.
Therefore, from now on there is an 'alternate' version (including all the fixes from 1.12) available to download. Hopefully it will make the game enjoyable.
Although, I would like this fix to take care of the freezing/lagging issue, I can't really guarantee that it will solve the problem once and for all.
Anyway: Enjoy the game guys ;)
wtorek, 10 listopada 2015
The holidays rescheduled... Second Project started!
Hi there guys,
Although I've intended to rest during the November, I actually couldn't persuade myself to do it. Therefore, I have to delay my little vacation for some other time. Not that it should worry the players ;)
With that said, I've already finished writting the general concept of the main story and started first scratches in RPG Maker. There will be no real information about the second game until most likely sometime in December but I really wanted to let you all know that it is now a work in progress, and not just a plan anymore ;)
Two important points:
* I'm looking for an artist, who would wish to do some arts for the second game.
* I'm looking for someone skilled with pixel art, who would like to do some custom sprites, backgrounds etc.
In both cases I'm unable to pay for the help at this point. If you are interested, please, contact me.
Lastly, first open poll is getting closer and closer to an end, after it's completed, you can expect a new one. Thanks everybody for voting and stay put for more to come ;)
Although I've intended to rest during the November, I actually couldn't persuade myself to do it. Therefore, I have to delay my little vacation for some other time. Not that it should worry the players ;)
With that said, I've already finished writting the general concept of the main story and started first scratches in RPG Maker. There will be no real information about the second game until most likely sometime in December but I really wanted to let you all know that it is now a work in progress, and not just a plan anymore ;)
Two important points:
* I'm looking for an artist, who would wish to do some arts for the second game.
* I'm looking for someone skilled with pixel art, who would like to do some custom sprites, backgrounds etc.
In both cases I'm unable to pay for the help at this point. If you are interested, please, contact me.
Lastly, first open poll is getting closer and closer to an end, after it's completed, you can expect a new one. Thanks everybody for voting and stay put for more to come ;)
piątek, 6 listopada 2015
Searching for artists, a first open poll and some more news!
Hello guys!
'The Endless World - Beginning' is looking more and more stable, and it seems there are only few tiny bugs to handle, so I will make no rush this time and try to make the 1.12 version the final one. Hooray!
With that in mind, I've already started writting the plot for the second game's main story and it's going so well that I should have it done in no time. When it's ready - after a short vacation - I can get back to RPG Maker. Hooray again!
I'm also aware of the fact that more and more players expect the second part of The Endless World to feature more CGs and erotic graphics. For that reason I'm starting to look for artists, who would be interested in joining the project! Unfortunately, I'm not able to offer any money until the project reaches certain levels on PATREON. If you are interested, please, contact me, we can speak about the details.
I would like to remind my Patrons that the first closed poll, about the direct future of my work is ongoing.
And finally: The first open poll about your likes and dislikes is available on the right side of this blog! If the poll becomes popular enough you can obviously expect more in the future. I honestly encourage you to participate, so I can learn more about my players and improve my future work ;)
Take care!
'The Endless World - Beginning' is looking more and more stable, and it seems there are only few tiny bugs to handle, so I will make no rush this time and try to make the 1.12 version the final one. Hooray!
With that in mind, I've already started writting the plot for the second game's main story and it's going so well that I should have it done in no time. When it's ready - after a short vacation - I can get back to RPG Maker. Hooray again!
I'm also aware of the fact that more and more players expect the second part of The Endless World to feature more CGs and erotic graphics. For that reason I'm starting to look for artists, who would be interested in joining the project! Unfortunately, I'm not able to offer any money until the project reaches certain levels on PATREON. If you are interested, please, contact me, we can speak about the details.
I would like to remind my Patrons that the first closed poll, about the direct future of my work is ongoing.
And finally: The first open poll about your likes and dislikes is available on the right side of this blog! If the poll becomes popular enough you can obviously expect more in the future. I honestly encourage you to participate, so I can learn more about my players and improve my future work ;)
Take care!
wtorek, 3 listopada 2015
An update from me and version 1.11
Problems with bugs are slowing down, so soon I will be ready to go through first summaries. You can expect few polls on the blog coming in the next weeks as it is always good to have players feedback ;)
Soon I should be able to slowly move to the second part of Meretrix advantures, I've already started taking the needed notes ;)
And the log:
1.10
* Issues with the infinite loop while leaving Sorv should be fixed.
* Fast travel to Sorv's area should not be possible anymore if player decides not to work for him.
1.11
* Drinking water should now work as intended.
* Further events with Kid should no longer occur if she is sent back during the night time conversation.
* Players should no longer be walk through the andom woman, who was saved by Mirillior in the punishment cave.
* The second sacred cave should now work well with the blood bought from Kraflar.
* Brunna should now be able to translate some women even if player failed to rescue Mirillior.
Also, if you like the game and wish to support my further work be sure to either:
1. Visit my PATREON PAGE
2. Share all your opinions about the game.
There are going to be two polls in total exclusive for patrons in November, which will determine my future work.
Soon I should be able to slowly move to the second part of Meretrix advantures, I've already started taking the needed notes ;)
And the log:
1.10
* Issues with the infinite loop while leaving Sorv should be fixed.
* Fast travel to Sorv's area should not be possible anymore if player decides not to work for him.
1.11
* Drinking water should now work as intended.
* Further events with Kid should no longer occur if she is sent back during the night time conversation.
* Players should no longer be walk through the andom woman, who was saved by Mirillior in the punishment cave.
* The second sacred cave should now work well with the blood bought from Kraflar.
* Brunna should now be able to translate some women even if player failed to rescue Mirillior.
Also, if you like the game and wish to support my further work be sure to either:
1. Visit my PATREON PAGE
2. Share all your opinions about the game.
There are going to be two polls in total exclusive for patrons in November, which will determine my future work.
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